This week I’ve mainly been expanding all the UVs of the entire model and using SP to start creating materials.
As my reference image was in black and white, I searched the internet for a very large number of color references. In the end, I wanted to create a vintage machine in green.
I had a couple of problems when making the material, initially due to UV overlap. So the material didn’t manage to become even in some places. After that, I tried several colors as well. It was only in the end that I settled on my colors.