MAYA CRYPT WEEK 5

This week I have built a drive train for my model. It makes the whole machine move in a much more logical way.

A little more detail was then added to the machine to give the model a little more richness

Once the model was finished I started to apply UV and as the mapping, I wanted to do it in SP. So UV I want to use the UDMI method. So I’m going to distribute the UV inside different maps according to the material.

I use mainly automatic unfolding and camera view unfolding when unfolding UVs. I also merge the areas that need to be merged according to my model. I also try to select invisible areas to crop away when unfolding the UVs to ensure the visual appearance of the mapping.

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