NUKE WEEK 4

This week was mainly devoted to further study of 3Dtracker. This week was spent learning about Cameratracker, Pointcloud, and ModelBuilder.

The first is the PointCloudGenerator node, which is a dense point cloud built primarily from your trace. This allows you to better see the position of your object in the 3D view. This will ensure that your model and scene will not be overlaid.

The next node to learn is ModelBuilder, which is used to position your 3D objects in a two-bit environment. This node allows you to position your 3D objects in the exact location.

The next node to learn is ModelBuilder, which is used to position your 3D objects in a two-bit environment. This node allows you to position your 3D objects in the exact location.

Afterward, I tried to remove the roadblocks from the screen using projection.

Making this I found that if the Card is not in the same position as the point cloud, the final replacement is very different, so I still spent some time on this.

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